Hells’ Kier (Unreal)
N.B: This page will be updated to reference Game8 when they publish their article.
A more up-to-date reference would be Nukemaru’s guide:
Japanese
【基本散開】
MT
D3 D4
H1 H2
D1 D2
ST
【十字羽/塔】 | 【X字羽/灼熱】
MT/D3 | MT/D3 H2/D4
H1/D1 ● H2/D4 | ●
ST/D2 | H1/D1 ST/D2
頭割り:ボス背面
English
【Basic Spread】
MT
D3 D4
H1 H2
D1 D2
ST
【Towers】 | 【Rekindle AoEs】
MT/D3 | MT/D3 H2/D4
H1/D1 ● H2/D4 | ●
ST/D2 | H1/D1 ST/D2
Stack:Behind boss
Markers
The markers are just for orientation.
XIVLauncher WaymarkPresetPlugin positions
{
"Name":"Suzaku Unreal",
"MapID":1029,
"A":{"X":100.0,"Y":0.0,"Z":81.5,"ID":0,"Active":true},
"B":{"X":118.5,"Y":0.0,"Z":100.0,"ID":1,"Active":true},
"C":{"X":100.0,"Y":0.0,"Z":118.5,"ID":2,"Active":true},
"D":{"X":81.5,"Y":0.0,"Z":100.0,"ID":3,"Active":true},
"One":{"X":0.0,"Y":0.0,"Z":0.0,"ID":4,"Active":false},
"Two":{"X":0.0,"Y":0.0,"Z":0.0,"ID":5,"Active":false},
"Three":{"X":0.0,"Y":0.0,"Z":0.0,"ID":6,"Active":false},
"Four":{"X":0.0,"Y":0.0,"Z":0.0,"ID":7,"Active":false}
}