Hell on Rails (Extreme)
Game8 has gone with Nukemaru’s strategy that cheeses Arcane Revelation with 2:6 stacks + heavy mitigation.
2:6 “Braindead” Arcane Revelation
Notably, Arcane Revelation is resolved with 2:6 stacks and heavy mitigation. Because the party may end up with multiple Vulnerability Up debuffs, the 2nd and 3rd towers are invulned by the tanks instead.
(English subtitled)
English
【Spread】 【Pairs】
MT ST MTD1 STD2
D1 D2 H1D3 H2D4
H1 H2
D3 D4
【Intermission】※ Based on inner train
MT H1 ST 〈2 train whistles = 3:3〉
D1 ★ D2 H1D1D2
H2 H2D3D4
D3 D4
【Arcane Revelation (2:6)】
Tanks: NW Others: NE
Mits:MTH1D1D3 → STH2D2D4 → Tank LB
【Towers】2nd: MT invuln 3rd: ST invuln
【Psychokinesis】Bait AoEs at outer edge
Japanese
【散開】 【ペア】
MT ST MTD1 STD2
D1 D2 H1D3 H2D4
H1 H2
D3 D4
【暴走】※内側列車基準
MT H1 ST 〈汽笛2回3:3〉
D1 ★ D2 H1D1D2
H2 H2D3D4
D3 D4
【魔法陣2:6受】 T:左前 他:右前
軽減:①MT組→②ST組→③タンクLB
【塔】2回目:MT無敵 3回目:ST無敵
【サイコキネシス】
散開基準で外周捨て→中安置
Intermission
| One observation is that the inner train always stops either 180 degrees, or 240 degrees from when it starts the whistle. In other words, when it whistles, you can treat the train's position as South (and you may need to shift clockwise a bit more). | |